The Kreator

I don’t know whether this game is supposed to be called The Kreator or simply Kreator. There is some marketing inconsistency going on with this title, but in any event, I think it’s fairly clear that this is a whimsical take on the word ‘Creator.’

From what I can gather, the actual creation in this game comes from manipulating your small, yellow orb about an ever-rotating world, at which point any pre-existing flora on the surface ‘grows’ a bit when you touch it. Voila! ‘Look what I have created!’ It’s actually not quite as exciting as that, but I think that, in terms of connection between the title and the actions goes? Well, this is it.

While growing plants is nice and all, the substance of this game comes in the form of taking the aforementioned dot and collecting more yellow dots. Repeat ad nauseam. From time to time there’ll be a missed dot which turns evil, or you’ll collect some white guardian angel dots which help save the day, but there’s no huge narrative to explore here. No compelling protagonist. You collect dots.

Do I love it? No. Do I hate it? No. It is what it is. The reviews on the App Store tout this game as the perfect way to end the day or any one of a number of cathartic environments that need a quick mobile fix.

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